The Export button should be used to create the Babylon file representing your scene. Several options and two buttons Export and Export & Run.With this panel, you choose where your Babylon file will be exported by clicking on the right button A top panel with a file path and a button.When your scene is ready to be exported, click on the Babylon tab on the top menu, and click on Babylon File Exporter to display the exporter window. Animations: Position, Target / Rotation * Custom attributes.Coordinates mode (spherical, planar, explicit)._ PBR materials (Stingray PBS, AiStandardSurface) Standard materials (Lambert, Phong, PhongE and Blinn) _ Animations: Position, scaling, rotation, bones, morph weights * Geometry (position, normal, tangent, texture coordinates (2 channels)) Maya2Babylon 2020 requires Maya 2020.1 or newer. NET Framework Redistributable needs to be installed in order to run the Maya2Babylon plugin properly. Visual Studio is required to build the Maya2Babylon project from source.NET Framework You should find the in the plug-in Manager ( Windows > Settings/Preferences > Plug-in Manager).Ĭheck Loaded and Auto load, and a new tab should appear:Ĭongratulations! You did it! Dependencies Visual Studio While not mandatory they are always welcomed!
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